Not Martha

Games shown at the Seattle Indies Expo

Earlier this month I went to the Seattle Indies Exhibition. It’s a gathering of independent game designers who are showing off their upcoming projects and it happens during PAX. It’s free and separate from PAX so you don’t need a pass to get in. These are the games that caught my eye:

The Bridge by The Quantum Astrophysicists Guild. This started as a computer science student project and was further developed into a really interesting game. This is a logic puzzle game in which you can manipulate the position of the building as well as reverse the game in time as often as you’d like. It’s challenging and amazing and difficult to explain (go check out the trailer). The graphics are hand drawn in black and white and are stunning. Available now, Steam (Windows).

Tengami by Nyamyam. I’d love to tell you I played this game but I could only observe because it was the game that way always mobbed. It’s an adventure game set among Japanese fairy tails and involves pop-up book surprises. It was gorgeous and I must have it. In development, iOS, PC, Mac and Wii U.

Shaman by High Iron Studios. When I approached this table I was greeted by a man saying I was his target audience, Shaman is designed to appeal to girls because it has no violence. (I kept quiet about my character’s level in Borderlands 2. Not that I don’t appreciate a good non-violent game, mind you.) This game combines gorgeous comic books layout and graphics with exploration and gathering. You forge shields using a recipe like interface when you have the right components, then confront and attempt to cure a shaman that has been possessed. The recipes involve the elements of traditional Chinese medicine. This game wasn’t ready to play but there was a trailer showing while I talked with the game designer. The game will be released in six episodes starting later this year, PC.

Energy Hook by Happion Laboratories. This game is a little bit Spiderman with swinging physics and the city scape reminded me of Mirror’s Edge. You have a jetpack that gives your character some height and you can attach an Energy Hook to buildings and swing and jump. It’s a lot of fun. And I’m not just saying that because Jamie Fristrom let me sample the gameplay while wearing his Occulus Rift. You can currently do a post-Kickstarter to get Alpha access. Windows, Mac and Linux.

Festival of Magic by Snowcastle Games. I didn’t get a chance to play this but I was taken by the bright and appealing 3D graphics. This game is described as “adventure role-playing game in which the players must fight and farm their way to glory”. There is exploration, puzzle solving, combining materials for ammo and spells. This all sounded good but it sounded better when I found out this game uses turn-based combat. I’ll definitely be checking this out. Beta launch later this year. Nintendo Wii U, PC and Mac.

Buddy & Me by Sunbreak Games. This is a sidescrolling platformer and runner that is meant for kids and it’s called “an endless adventure about friendship”. Your character escapes into a dream where he’s joined by a large flying creature I was completely taken by the beautiful hand drawn graphics. If your character falls he’s lifted back onto the screen by some helpful little birds and the game continues, so there is little frustration involved. I might get this game for myself. Should be available soon. Android and iOS, mobile and tablet.

Redshift by Belief Engine. This is a timed escape game. Each go has a randomly generated map and countdown clock, between 3 and 5 minutes if I remember correctly. You need to run through the halls (of a nuclear power plant? I cannot remember!) to find three control panels. Your way is blocked by locked doors and fires, which you can pass by collecting objects. I am normally stressed out by countdowns but found this game engaging and fun. It’s not out yet but I’m keeping an eye out for it’s release. Android and iOS.

Go Plague Monkey! Go! by Sparsevector. This was a funny game where you play a plague infected money who must attack as many people as possible to spread the disease while avoiding police, CDC doctors and dogs. You collect power ups and have a random, open world to run around in. The graphics were cartoonish in a charming way and the game was hilarious to watch. Release later this year. Xbox Live Indie Games and Windows PC.

· comments [2] · 09-20-2013 · categories:technology ·

2 responses so far ↓

  • 1 Numbersign // Sep 26, 2013 at 4:36 am

    I just finished an indie game called, Thomas Was Alone. If you haven’t played it, you should give it a try, I think it might be up your alley. (The characters are little coloured rectangles, but they’re extremely likeable rectangles!)

  • 2 megan // Sep 26, 2013 at 10:47 am

    I do have that one but I have not finished it yet! It’s charming and so much more engaging than one might expect based on the screenshots of rectangles.

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